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	<title>CoreyTess &#187; From Corey&#8217;s Blog</title>
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	<description>Desultory to a fault...</description>
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		<title>Steve Jobs Has Died Says Apple</title>
		<link>http://coreytess.com/steve-jobs-has-died-says-apple/</link>
		<comments>http://coreytess.com/steve-jobs-has-died-says-apple/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 23:49:45 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Editorial and Opinion]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>

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		<description><![CDATA[Social Media explodes as the news release from Apple hits the wire. No one can believe it&#8217;s true. Someone who has made such an impact in the world was taken way too soon. Imagine all the things we will never have access to because he won&#8217;t ever invent them, think them up, inspire them. He [...]]]></description>
			<content:encoded><![CDATA[<div class="posterous_autopost">
<p>Social Media explodes as the news release from Apple hits the wire. No one can believe it&#8217;s true. Someone who has made such an impact in the world was taken way too soon. Imagine all the things we will never have access to because he won&#8217;t ever invent them, think them up, inspire them.</p>
<p>He leaves a legacy of amazing and wonderful tools for us though. The world has suffered a great loss. RIP Steve Jobs.</p>
<div class="p_embed p_image_embed"><img src="http://posterous.com/getfile/files.posterous.com/temp-2011-10-05/fHlnHvvondDoFzJGdlbcncmldEdpwpvbmmbAcCerwozDvehoGDzvAxGDufnx/jobs.gif" alt="Jobs" width="465" height="465" /></div>
<p>&nbsp;</p>
</div>
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		<title>Kevin Slavin: How algorithms shape our world</title>
		<link>http://coreytess.com/ted/</link>
		<comments>http://coreytess.com/ted/#comments</comments>
		<pubDate>Fri, 26 Aug 2011 20:27:07 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Education & Learning]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>

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		<description><![CDATA[This is freggin amazing!!!!]]></description>
			<content:encoded><![CDATA[<p>This is freggin amazing!!!!<span id="more-8060"></span><br />
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		<item>
		<title>STEVE JOBS RESIGNS AS CEO OF APPLE</title>
		<link>http://coreytess.com/untitled/</link>
		<comments>http://coreytess.com/untitled/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 22:45:16 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>
		<category><![CDATA[APPLE]]></category>
		<category><![CDATA[STEVE JOBS]]></category>
		<category><![CDATA[STEVE JOBS CEO]]></category>
		<category><![CDATA[STEVE JOBS RESIGNS]]></category>

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		<description><![CDATA[Related Quotes &#160; Symbol Price Change AAPL 376.18 +2.58 &#160; &#160; &#160; &#160; Letter from Steve Jobs CUPERTINO, Calif.–(BUSINESS WIRE)–To the Apple Board of Directors and the Apple Community: I have always said if there ever came a day when I could no longer meet my duties and expectations as Apple’s CEO, I would be [...]]]></description>
			<content:encoded><![CDATA[<div class="posterous_autopost">
<div class="mod-group">
<div>
<div class="hd">
<h2>Related Quotes</h2>
<p>&nbsp;</p>
</div>
<div class="bd">
<table style="height: 171.65px;">
<tbody>
<tr>
<th class="first">Symbol</th>
<th>Price</th>
<th>Change</th>
</tr>
<tr class="selected">
<th class="symbol"><a href="http://finance.yahoo.com/q?s=AAPL">AAPL</a></th>
<td><span class="streaming-datum">376.18</span></td>
<td class="up"><span class="streaming-datum"><span class="yfi-price-change-green">+2.58</span></span></td>
</tr>
<tr class="chart">
<td colspan="3">
<div class="selected" style="height: auto;"><a href="http://finance.yahoo.com/q?s=AAPL"><img title="Chart for Apple Inc." src="http://chart.finance.yahoo.com/instrument/1.0/AAPL/chart;range=1d/image;size=239x110?lang=en-US&amp;region=US" alt="Chart for Apple Inc." width="239" height="110" /></a></div>
</td>
</tr>
</tbody>
</table>
</div>
<p>&nbsp;</p>
</div>
<p>&nbsp;</p>
</div>
</div>
<div class="posterous_autopost">
<p>&nbsp;</p>
<p>&nbsp;</p>
<div class="mod provider-attribution">
<p>Letter from Steve Jobs</p>
<p>CUPERTINO, Calif.–(BUSINESS WIRE)–To the Apple Board of Directors and the Apple Community:</p>
<p>I have always said if there ever came a day when I could no longer  meet my duties and expectations as Apple’s CEO, I would be the first to  let you know. Unfortunately, that day has come.</p>
<p>I hereby resign as CEO of Apple. I would like to serve, if the Board  sees fit, as Chairman of the Board, director and Apple employee.</p>
<p>As far as my successor goes, I strongly recommend that we execute our succession plan and name Tim Cook as CEO of Apple.</p>
<p>I believe Apple’s brightest and most innovative days are ahead of it.  And I look forward to watching and contributing to its success in a new  role.</p>
<p>I have made some of the best friends of my life at Apple, and I thank  you all for the many years of being able to work alongside you.</p>
<p>Steve</p>
<p><strong class="title">Press Release</strong> Source: Apple           	<span class="datetime">On Wednesday August 24, 2011, 6:35 pm </span></p>
</div>
<p>CUPERTINO, Calif.&#8211;(BUSINESS WIRE)&#8211;       Apple’s Board of Directors today announced that Steve Jobs has resigned        as Chief Executive Officer, and the Board has named Tim Cook, previously        Apple’s Chief Operating Officer, as the company’s new CEO. Jobs has been        elected Chairman of the Board and Cook will join the Board, effective        immediately.</p>
<p>“Steve’s extraordinary vision and leadership saved Apple and guided it        to its position as the world’s most innovative and valuable technology        company,” said Art Levinson, Chairman of Genentech, on behalf of Apple&#8217;s        Board. “Steve has made countless contributions to Apple’s success, and        he has attracted and inspired Apple’s immensely creative employees and        world class executive team. In his new role as Chairman of the Board,        Steve will continue to serve Apple with his unique insights, creativity        and inspiration.”</p>
<p>“The Board has complete confidence that Tim is the right person to be        our next CEO,” added Levinson. “Tim’s 13 years of service to Apple have        been marked by outstanding performance, and he has demonstrated        remarkable talent and sound judgment in everything he does.”</p>
<p>Jobs submitted his resignation to the Board today and strongly        recommended that the Board implement its succession plan and name Tim        Cook as CEO.</p>
<p>As COO, Cook was previously responsible for all of the company’s        worldwide sales and operations, including end-to-end management of        Apple’s supply chain, sales activities, and service and support in all        markets and countries. He also headed Apple’s Macintosh division and        played a key role in the continued development of strategic reseller and        supplier relationships, ensuring flexibility in response to an        increasingly demanding marketplace.</p>
<p>Apple designs Macs, the best personal computers in the world, along with        OS X, iLife, iWork and professional software. Apple leads the digital        music revolution with its iPods and iTunes online store. Apple has        reinvented the mobile phone with its revolutionary iPhone and App Store,        and has recently introduced iPad 2 which is defining the future of        mobile media and computing devices.</p>
<p>NOTE TO EDITORS: For additional information visit Apple’s PR website (<a href="http://us.lrd.yahoo.com/SIG=1735mmjcv/EXP=1315435333/**http%3A//cts.businesswire.com/ct/CT%3Fid=smartlink%26url=http%253A%252F%252Fwww.apple.com%252Fpr%252F%26esheet=6840603%26lan=en-US%26anchor=www.apple.com%252Fpr%26index=1%26md5=f16e78b1eaa086aadb67591b48d4ad3a">www.apple.com/pr</a>),        or call Apple’s Media Helpline at (408) 974-2042.</p>
<p>© 2011 Apple Inc. All rights reserved. Apple, the Apple logo, Mac, Mac        OS and Macintosh are trademarks of Apple. Other company and product        names may be trademarks of their respective owners.</p>
</div>
]]></content:encoded>
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		<title>A List of the Sims 2 Cheat Codes</title>
		<link>http://coreytess.com/a-list-of-the-sims-2-cheat-codes/</link>
		<comments>http://coreytess.com/a-list-of-the-sims-2-cheat-codes/#comments</comments>
		<pubDate>Mon, 02 May 2011 04:39:13 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>
		<category><![CDATA[sims]]></category>
		<category><![CDATA[sims 2]]></category>
		<category><![CDATA[sims cheats]]></category>

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		<description><![CDATA[Okay, I know Sims 3 is out and yes, I own it&#8230; but I still love Sims 2 a lot&#8230; but I don&#8217;t always have time to play for hours  -so sometimes cheats help me skip ahead  on actions.. here is the entire list of cheat codes, but at the top is a short list [...]]]></description>
			<content:encoded><![CDATA[<div class="posterous_autopost">
<p>Okay, I know Sims 3 is out and yes, I own it&#8230; but I still love Sims 2 a lot&#8230; but I don&#8217;t always have time to play for hours  -so sometimes cheats help me skip ahead  on actions.. here is the entire list of cheat codes, but at the top is a short list of my FAVORITE ones!</p>
<div class="p_embed p_image_embed"><a href="http://posterous.com/getfile/files.posterous.com/temp-2011-05-01/lshFHdoBtJicvFbHvdmynnCijIAkbHBefxhBuIbeiBrAniiJAnJytpHocCsG/the-sims-2-games-wallpaper.jpg.scaled1000.jpg"><img src="http://posterous.com/getfile/files.posterous.com/temp-2011-05-01/lshFHdoBtJicvFbHvdmynnCijIAkbHBefxhBuIbeiBrAniiJAnJytpHocCsG/the-sims-2-games-wallpaper.jpg.scaled500.jpg" alt="The-sims-2-games-wallpaper" width="500" height="400" /></a></div>
<p>&nbsp;</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;"><span style="text-decoration: underline; color: #ff00ff;">Cheat     mode:</span><br />
</span></strong>Press <strong>[Ctrl]</strong> + <strong>[Shift]</strong> + <strong>C</strong> during game play     to display the console window. Enter one of the following codes to activate     the corresponding cheat function. Note: Some codes may be case-sensitive.<br />
__________________________________________________________________</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong>TONS OF MONEY! = type in blue bar &#8211; <span style="color: #ff00ff;">motherlode</span> (you can give your sims loads of dough, just keep doing this cheat till they have enough for whatever you want then to build, own, do)</strong></p>
<p style="margin-left: 13px; margin-right: 13px;"><strong>INSTANT LOVE AND POPULARITY = type into blue bar &#8211; <span style="color: #ff00ff;">boolprop testingcheatsenabled true</span> (then right click your sim and choose SPAWN and then choose L&amp;D Tombstone, then click on the Tombstone and choose &#8220;make me friendly to everyone here&#8221; &#8211; this is a cheat I use to skip the boring actions of talking, entertaining and jollying up a sim to get them to be friends&#8230; after all, in real life people go out and get toasted together and they are instantly friendly, so this cheat isn&#8217;t totally unrealistic.. think of it as saucing up the other sims and then giving them a hug.. they are all suddenly like &#8220;I love you, Man!&#8221; I love doing this to a flirty sim and setting them loose at a party&#8230;  drama!!!!</strong></p>
<p style="margin-left: 13px; margin-right: 13px;"><strong>Some other cool choices from Spawn are to speed up a pregnancy or force twins.. to get skinny or fat instantly&#8230; and to age or max skills using the &#8220;sim modder&#8221; baby&#8230; </strong></p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><br />
</strong></p>
<p style="margin-left: 13px; margin-right: 13px;"><span style="font-size: large;"><strong>CREATE SOME HAVOC!</strong></span></p>
<table class="default" width="483">
<tbody>
<tr>
<td width="184"><span style="color: #ff00ff;"><strong><span style="color: #663300;">Effect</span></strong></span></td>
<td width="285"><strong><span style="color: #663300;"><span style="color: #ff00ff;">Code</span></span></strong></td>
</tr>
<tr>
<td width="184">List most cheat codes</td>
<td width="285"><strong>help</strong></td>
</tr>
<tr>
<td width="184">Display information about indicated cheat</td>
<td width="285"><strong>help </strong><em>&lt;cheat command&gt;</em></td>
</tr>
<tr>
<td width="184">Close console window</td>
<td width="285"><strong>exit</strong></td>
</tr>
<tr>
<td width="184">Expand or contract console window</td>
<td width="285"><strong>expand</strong></td>
</tr>
<tr>
<td width="184">1,000 more Simoleons</td>
<td width="285"><strong>Kaching</strong></td>
</tr>
<tr>
<td width="184">50,000 more Simoleons</td>
<td width="285"><strong>motherlode</strong></td>
</tr>
<tr>
<td width="184">Have twins when baby is born</td>
<td width="285"><strong>twinzr2cute</strong> or <strong>twinsr2cute</strong></td>
</tr>
<tr>
<td width="184">Remove all Sims; use in neighborhood view</td>
<td width="285"><strong>deleteAllCharacters</strong></td>
</tr>
<tr>
<td width="184">Toggle terrain types; use in neighborhood view</td>
<td width="285"><strong>TerrainType</strong> <em>&lt;desert or temperate&gt;</em></td>
</tr>
<tr>
<td width="184">Objects can be placed anywhere in buy and build modes;             hand tool can move any object</td>
<td width="285"><strong>moveObjects </strong><em>&lt;on or off&gt;</em></td>
</tr>
<tr>
<td width="184">Make Sims larger or smaller; 1.0 is normal</td>
<td width="285"><strong>StretchSkeleton</strong> <em>&lt;number&gt;</em></td>
</tr>
<tr>
<td width="184">Turn off facial DNA blending in Create A <a class="kLink" style="text-decoration: underline ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;" href="http://www.cheatcodesweb.com/pc-cheats/sims2-cheats.htm#"><span style="color: blue;"><span class="kLink" style="color: blue ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;">Sim</span></span></a></td>
<td width="285"><strong>faceBlendLimits</strong> <em>&lt;on or off&gt;</em></td>
</tr>
<tr>
<td width="184">Prevent Sims from aging</td>
<td width="285"><strong>aging </strong><em>&lt;on or off&gt;</em></td>
</tr>
<tr>
<td width="184">Toggle automatic game updates</td>
<td width="285"><strong>autoPatch </strong><em>&lt;on or off&gt;</em></td>
</tr>
<tr>
<td width="184">Slow motion; 0 is normal, 8 is slowest</td>
<td width="285"><strong>slowMotion </strong><em>&lt;0-8&gt;</em></td>
</tr>
<tr>
<td width="184">No censor; set to 8 to return to normal</td>
<td width="285"><strong>intprop censorgridsize 0</strong></td>
</tr>
<tr>
<td width="184">Increase game performance with some graphics glitches</td>
<td width="285"><strong>Vsync </strong><em>&lt;on or off&gt;</em></td>
</tr>
<tr>
<td width="184">Use in neighborhood screen to invite more guests with             a party</td>
<td width="285"><strong>intProp maxNumOfVisitingSims</strong> <em>&lt;number&gt;</em></td>
</tr>
<tr>
<td width="184">Set to <em>false</em> to place objects out of grid</td>
<td width="285"><strong>boolProp snapObjectsToGrid </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Enable postprocessing cheats; requires video card that             supports pixel shaders</td>
<td width="285"><strong>boolProp enablePostProcessing </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove props like rocks and towers             from neighborhood</td>
<td width="285"><strong>boolprop displayNeighborhoodProps </strong><em>&lt;true             or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove roads from neighborhood</td>
<td width="285"><strong>boolprop displayNeighborhoodRoads </strong><em>&lt;true             or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to removes trees/plants from neighborhood</td>
<td width="285"><strong>boolprop displayNeighborhoodFlora </strong><em>&lt;true             or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove water from neighborhood</td>
<td width="285"><strong>boolprop displayNeighborhoodWater </strong><em>&lt;true             or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to removes house graphics from             neighborhood</td>
<td width="285"><strong>boolprop displayLotImposters </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove bridges from neighborhood.</td>
<td width="285"><strong>boolprop displayNeighborhoodRoadsWithModel </strong><em>&lt;true             or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false and lots will not light up when             highlighted in neighborhood</td>
<td width="285"><strong>boolprop lotTerrainLighting </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove removes water (ponds) from lots</td>
<td width="285"><strong>boolprop lotWater </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove floorpainting on lot</td>
<td width="285"><strong>boolprop lotTerrainPaints </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Unknown</td>
<td width="285"><strong>boolprop lotTerrainCanvas </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to true and cars will have more detail in             neighborhood</td>
<td width="285"><strong>boolprop carsCompact </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Toggle grid in build or buy mode</td>
<td width="285"><strong>boolprop showFloorGrid </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to trueto show lot information</td>
<td width="285"><strong>boolprop lotInfoAdvancedMode </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove removes shadows on objects             outside house</td>
<td width="285"><strong>boolprop objectShadows </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to remove shadows on objects inside house</td>
<td width="285"><strong>boolProp guob </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to true and walls will no longer cut away from             selected Sim</td>
<td width="285"><strong>boolprop renderSelectedSimLevel </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to true to see the path where the selected Sim             walks to</td>
<td width="285"><strong>boolProp displayPaths </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to true and blocks appear on Sims faces and on             parts where Sims look at</td>
<td width="285"><strong>boolprop displayLookAtBoxes </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Toggle shadows for Sims</td>
<td width="285"><strong>boolProp simShadows </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">In neighborhood, shows filename of house when lot is             highlighted</td>
<td width="285"><strong>boolprop ShowLotPackageFilename </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to place floor tiles outside lot</td>
<td width="285"><strong>boolprop locktiles </strong><em>&lt;true or false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to false to raise and lower floor even when             covered with objects</td>
<td width="285"><strong>boolprop constrainFloorElevation </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Set to true to light up objects continuously instead             of only when used</td>
<td width="285"><strong>boolprop allObjectLightsOn </strong><em>&lt;true or             false&gt;</em></td>
</tr>
<tr>
<td width="184">Change television volume; default is 0.5</td>
<td width="285"><strong>floatProp tvVolume</strong> <em>&lt;0.0-1.0&gt;</em></td>
</tr>
<tr>
<td width="184">After typing <strong>expand</strong>, will you see the game             version in the cheat box</td>
<td width="285"><strong>gameVersion</strong></td>
</tr>
</tbody>
</table>
<p style="margin-left: 13px; margin-right: 13px;">&nbsp;</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Postprocessing     cheats:<br />
</span></strong>Use the following case-sensitive codes after enabling the     Postprocessing cheats with the <strong>boolProp enablePostProcessing true</strong> code. Note: Do not enable or use the Postprocessing cheats unless your video     card supports pixel shaders.</p>
<table class="default" width="440">
<tbody>
<tr>
<td width="264"><strong><span style="color: #663300;">Effect</span></strong></td>
<td width="162"><strong><span style="color: #663300;">Code</span></strong></td>
</tr>
<tr>
<td width="264">Blur effect; red, green, blue value must be between 0             and 255, and x (bloom) between 0.0 and 1.0</td>
<td width="162"><strong>bloom </strong><em>&lt;r g b x&gt;</em></td>
</tr>
<tr>
<td width="264">Centered blur effect; centerX and centerY are screen             coordinates; x (vignette) must be between 0.0 and 1.0</td>
<td width="162"><strong>vignette </strong><em>&lt;centerX centerY x&gt;</em></td>
</tr>
<tr>
<td width="264">Grainy screen effect</td>
<td width="162"><strong>filmGrain </strong><em>&lt;0.0-1.0&gt;</em></td>
</tr>
<tr>
<td width="264">Letterbox screen effect</td>
<td width="162"><strong>letterBox </strong><em>&lt;0.0-0.4&gt;</em></td>
</tr>
</tbody>
</table>
<p style="margin-left: 13px; margin-right: 13px;">&nbsp;</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Testing     cheats mode:<br />
</span></strong>Press <strong>[Ctrl]</strong> + <strong>[Shift]</strong> + <strong>C</strong> during game play     to display the console window. Enter <strong>boolProp testingCheatsEnabled true</strong> to activate testing cheats mode. This is a very powerful cheat that enables     many new things. In Create A Sim, after enabling this code, go into     debugmode by pressing <strong>[Shift]</strong> + <strong>N</strong> before making a Sim. You now     have the following new things in Create A Sim: skin tones, clothing, and     some other options such as viewing the skinfilenames. In the game itself,     after enabling this code, hold <strong>[Shift]</strong> and left click on a Sim to     have lots of options, such as changing clothes, make your Sim fat or thin,     set their aspiration level, etc. This code also can spawn some interesting     items, such as the tombstone of L(ife) and D(eath), and family members.</p>
<p style="margin-left: 13px; margin-right: 13px;">Enable the <strong>boolProp     testingCheatsEnabled true</strong> code then go onto a different family. A     strange code will appear at the top right hand corner. If you go onto the     Sims&#8217; needs, you can click on each one and drag it up or down, whichever     desired. You can also increase the <a class="kLink" style="text-decoration: underline ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;" href="http://www.cheatcodesweb.com/pc-cheats/sims2-cheats.htm#"><span style="color: blue;"><span class="kLink" style="color: blue ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;">skill </span><span class="kLink" style="color: blue ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;">points</span></span></a> of your Sims in the same     way. This is useful if you want a promotion, if your Sim is depressed, if     you are teaching a toddler to walk, etc. You can also hold<strong> [Shift]</strong> and click on a Sim. Click on &#8220;More&#8221;, then &#8220;Spawn&#8221; and     create the Tombstone of L and D. You can click on this, then     &#8220;More&#8221; then &#8220;Make everyone here friends with me&#8221;, which     helps if you need friends to get promoted, or to complete an aspiration     task.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Cheat     mode (command line):<br />
</span></strong>Start the game with one of the following command line parameters     to activate the corresponding cheat function.</p>
<table class="default" width="371">
<tbody>
<tr>
<td width="192"><strong><span style="color: #663300;">Effect</span></strong></td>
<td width="165"><strong><span style="color: #663300;">Command line parameter</span></strong></td>
</tr>
<tr>
<td width="192">Disable sound</td>
<td width="165"><strong>-nosound</strong></td>
</tr>
<tr>
<td width="192">Full screen</td>
<td width="165"><strong>-f</strong></td>
</tr>
<tr>
<td width="192">Set screen resolution</td>
<td width="165"><strong>-r</strong><em>&lt;width&gt;</em><strong>x</strong><em>&lt;height&gt;</em></td>
</tr>
<tr>
<td width="192">Windowed screen</td>
<td width="165"><strong>-w</strong></td>
</tr>
</tbody>
</table>
<p style="margin-left: 13px; margin-right: 13px;">&nbsp;</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Buying expensive houses:<br />
</span></strong>Use the following trick if you want your average Sim to buy a     house that is above his or her means. First start a family or load one, and     find an empty lot. Move the Sim on that lot. Enable the <strong>motherlode</strong> code a few times, just to the point where you can buy the expensive house.     Exit the lot, but save the game. Then, evict (move out) the family. Notice     that your family is displayed at the &#8220;Choose Family&#8221; window. You     can now buy any house desired.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Never pay bills:<br />
</span></strong>Never delete your mailbox. If you do, the Repo Man will appear     after three days. Just simply direct your Sim to get the mail. Then, cancel     it as soon as they get it. Let them put it on the ground or another surface.     Then, use the <strong>boolProp testingCheatsEnabled true</strong> code to simply     delete the bills.</p>
<p style="margin-left: 13px; margin-right: 13px;">Enter build or buy mode with     the <strong>moveObjects on</strong> code enabled. Place the bills in front of the fire     with more bills or an object next to fireplace. Make sure to completely     surround the fireplace. Have a Sim light a fire. Get the Sims out of the     room and sell the door. This trick is not the easiest nor the safest, but it     usually works.</p>
<p style="margin-left: 13px; margin-right: 13px;">Enter build or buy mode with     the <strong>moveObjects on</strong> code enabled. Then, simply delete the bills.     Unfortunately this does not work with homework.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Never work:<br />
</span></strong>If you do not want to have the hassle of going to work every day,     you must have a Sim with the Fortune aspiration. Get your Creativity skill     high enough and they will then constantly get satisfaction from selling     masterpieces, which will be easy if you have full Creativity. To start out,     just buy the bare minimum until you get your Creativity to maximum. You can     make as much as 1,500 Simoleons per day by painting. The best part is that     you can work on your own schedule.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     No job:<br />
</span></strong>When you first move into your new house (especially if you have     any kids or plan to, or if you have the Popularity, Knowledge, Family, or     Romance Aspiration), do not get a job. If your Sim has a Family Aspiration,     then keep it at home to potty train, teach to work, or talk your toddler. If     you have Romance, you must keep up with them woohoos. Knowledge may require     you to get a job, but it probably will not be a power want. Popularity     aspirations will keep you home making friends (unless they work); stay at     home and take care of your Sim, their family, and their aspirations.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Free groceries:<br />
</span></strong>Order for groceries and wait for the man to deliver the goods.     When he arrives, do not greet him. He will ring the bell two or three times     and wait for you. When you do not answer, he will place the goods there and     not take your money.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Quick money:<br />
</span></strong>Get a friendship with a rich Sim (girl recommended). Ask them to     to move in. The Sim will bring at least 20,000 Simoleons with them. The     money will be added in your account. Then, you can make him or her move out.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Maximum skills:<br />
</span></strong>To fill your skills to the maximum level instantly, enable the <strong>boolProp     testingCheatsEnabled true</strong> code. Then, pause game play without going into     build or buy, and select your skills icon. When you are in the tab with the     skill meter click and drag the pointer over the desired skill bar to raise     it.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Select a baby:<br />
</span></strong>Go into buy mode. Enable the <strong>moveObjects on</strong> code and click     on the baby you wish to select. Without deselecting the baby, use the <strong>moveObjects     off</strong> code. Still without deselecting baby, press <strong>[F1]</strong> to enter     live mode. You will now be able to view the babies needs. The baby can only     perform one interaction. Click on it, and for a moment a menu will appear     that says &#8220;Grow Up&#8221;.</p>
<p style="margin-left: 13px; margin-right: 13px;">If you want an alien child or     any child that looks like your family when you adopt them, go to the certain     family, and delete the entire the family except for the baby by using the <strong>moveObjects     on</strong> code . The social worker will arrive and take the baby. Go back to     your other family and adopt a baby. You will get the same child that got     taken away.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Babies:<br />
</span></strong>For a better chance of getting a baby, have them try when in an     excellent mood. Also listen for a noise after they try for baby (not the     fireworks).</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Custom paintwork:<br />
</span></strong>Use the following trick to decorate your house with custom art.     Your Sim must have a Creativity level of 5 and be able to paint a still     life. Have your Sim paint, and a frame will appear. Center it on what you     want to paint. You can also &#8220;paint&#8221; something that is not in the     game by pressing <strong>C</strong> to pause game play, then press <strong>[Alt]</strong> + <strong>[Tab]</strong> to switch outside the game. Start a graphics program, such as Windows Paint,     then load the original captured in-game picture at     &#8220;c:\mydocuments\eagames\thesims2\storytelling\snapshot.bmp&#8221;. Then,     open the picture or image that you want to replace it with, and put in your     game. You must resize your custom picture to match the same resolution as     the &#8220;snapshot.bmp&#8221; file. Copy your custom picture on to the     &#8220;snapshot.bmp&#8221; file, then save it. Press <strong>[Alt]</strong> + <strong>[Tab]</strong> to switch back to the game. Your Sim will begin painting your custom     picture.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Custom radio music:<br />
</span></strong>Copy your own MP3 files to the     &#8220;c:\mydocuments\eagames\thesims2\music\<em>&lt;radio station&gt;</em>\&#8221;     folder. Start the game, go to the options menu, select the music settings,     then the radio station option. You can now choose which songs you want to     hear.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Listen to game&#8217;s audio:<br />
</span></strong>You can play a lot of the game&#8217;s music and sound effects as MP3     files on your system. Enter the &#8220;\tsdata\res\sound&#8221; folder. Then,     copy any .PACKAGE file to some other location. Rename the copy so that it     has a .MP3 extension. The resulting file will be playable as a normal MP3     file. If you want to get a specific track from within one of the larger     files (such as the stereo music) you will need a program capable of editing     MP3 files.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Custom television show:<br />
</span></strong>Copy your own AVI files to the     &#8220;c:\mydocuments\eagames\thesims2\music\<em>&lt;television station&gt;</em>\&#8221;     folder. Note: The AVI file must have a 128&#215;128 resolution and a frame rate     less than or equal to 15 fps.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Build toddler skill four times as fast:<br />
</span></strong>Wear a Thinking Cap and feed Smart Milk to your toddler.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Microwaves:<br />
</span></strong>Never buy a microwave unless you are under the following     conditions:</p>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Your Sims eat a lot of TV       dinners.<br />
You have extra money.<br />
You have a cheap stove.<br />
You have extra cabinet space.<br />
Optional: One or more of our Sims wants to &#8220;buy a microwave&#8221;.</p>
</blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Microwaves only cook TV     dinners. They only satisfy hunger at two points. They use up valuable     cabinet space.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Gain skill without losing money:<br />
</span></strong>Use the following trick if you do not have a lot of money and     want to buy goods or an object to gain more skill to get a promotion. Buy     the particular goods that will help you for a promotion (for example, an     exercise machine, or book shelf) and study the knowledge (for example,     cleaning). When you get a skill point, delete the item that you bought (sell     it before 24 hours have elapsed). You will a get full refund back from that     object. If you sell after 24 hours, you will get less money. By doing this,     you will gain your skill without losing your money.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Get to top of career:<br />
</span></strong>Enable the <strong>boolprop testingcheatsenabled true</strong> code, then     get a job. Hold <strong>[Shift]</strong> while you click on the newspaper, then click     &#8220;Career Rewards&#8221; to get whatever desired, or click on &#8220;Set     job level to&#8230;&#8221;. Note: &#8220;10&#8243; is the top job.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Create a family in tutorial mode:<br />
</span></strong>Note: Make sure to buy and/or build whatever desired when you     first start the tutorial. They may block you out of build and buy modes. Buy     a <a class="kLink" style="text-decoration: underline ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;" href="http://www.cheatcodesweb.com/pc-cheats/sims2-cheats.htm#"><span style="color: blue;"><span class="kLink" style="color: blue ! important; font-family: inherit ! important; font-weight: inherit ! important; font-size: inherit ! important;">phone</span></span></a>. Call the maid. This will be your Sim&#8217;s s future wife. Make sure     that you do not hire a male maid. Next, call the adoption service. You will     now have a child, baby, and/or toddler. Make sure to build tutorial Joe&#8217;s     relation with the maid. Also, there are no neighborhood Sims because there     is no neighborhood. There are only service Sims. This may take a few     attempts, but it does work.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Save a Sim from death:<br />
</span></strong>Enter build or buy mode. Enable the <strong>moveObjects on</strong> code.     Delete the dead Sim. Or, if the Sim has disappeared (for example, when they     burn to death), delete the Grim Reaper. Deleting the Grim Reaper works     sometimes, but not always.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Hint:     Death and ghost types:</span></strong></p>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Old Age: When a Sim reaches       the end of his life. Results in a white ghost.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Drowning: Energy Need hits       -100 (all red) while swimming. Results in a blue ghost that leaves puddles       around the house when it appears.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Electrocution: Three or more       Needs hit -90 (red) while a Sim repairs an electrical object with a low       Mechanical Skill. Results in a yellow ghost.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Burning: Fire spreads into       the square where the Sim is standing. Results in a red ghost.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Starvation: Hunger reaches       -100. Kids and younger cannot starve. Results in a transparent ghost that       will take food out of the refrigerator.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Satellite: When a satellite       falls on a Sim while Stargazing (without a telescope) or Watch Cloud.       Results in an orange ghost. Note: You can sell the Satellite in buy mode.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Flies: In a very messy room,       when a Sim steps over a plate all flies may form a deadly killer swarm.       Results in a purple ghost.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Scared: When three needs drop       below -90 because of a ghost scare. Results in a pink ghost.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Disease: If a fatal disease       is not treated for ten days the Sim will die. Results in a green ghost.</p>
</blockquote>
<blockquote>
<p style="margin-left: 13px; margin-right: 13px;">Note: Babies and toddlers are       fire-proof and cannot die by any cause; the Social Worker will instead       take them away. Children can die of fire, drowning or disease. Rather than       starving to death, children in hunger failure will be taken away by the       Social Worker.</p>
</blockquote>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Glitch:     Invisible Sim:<br />
</span></strong>Enable the <strong>StretchSkeleton</strong> code and use the following     value: <strong>100000000000000000000000000000000000.0</strong>. Note: This will affect     how tall the Sims will be. 1.0 is normal. Your Sim will be so tall that they     cannot be seen. Exiting out of the game will deactivate the code.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Glitch:     Social worker does not leave:<br />
</span></strong>When you adopt a child, if you greet the social worker before she     rings the doorbell, the social worker will not leave your house. If this     happens, you cannot buy items, build, or save the game.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Glitch:     Floating house:<br />
</span></strong>Place a lot of columns around the ground and build your house on     top of it. When you are done, delete all the columns. Note: Make sure you     have a way to get to the house, or no one can get in. Also, you can build a     house up to ten stories high up. Make sure you put floor tiling on the top     of the column so you can put another column on top of it.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Glitch:     Maid&#8217;s van stuck:<br />
</span></strong>Have a maid come over and ask her to move in. If she says     &#8220;Yes&#8221;, her van will not leave, and you cannot use it.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Glitch:     Marry the social worker:<br />
</span></strong>Create a single male Sim. Give him one child. Starve the child to     the point that the social worker arrives to pick him or her up. Make sure     that the father is home and not busy. The social worker should lecture the     father. This will cause a relationship with her. Have the man call her. Once     you get their relationship high enough that you can invite her over, do so.     Note that you are not able to enter build and buy mode. If you get them     married, she will have the first name &#8220;Social&#8221; and a last name of     the male Sim. A new social worker will replace the old one, usually with a     change of hair color being the only difference.</p>
<p style="margin-left: 13px; margin-right: 13px;"><strong><span style="color: #663300;">Glitch:     Sleep-proof lots:<br />
</span></strong>If you send a family to a community lot and their energy gets     low, they will not pass out. If you place a couch in a community lot, they     can nap on it.</p>
<p style="margin-left: 13px; margin-right: 13px;">&nbsp;</p>
<p style="margin-left: 13px; margin-right: 13px;">Please       select the first letter of the game&#8217;s title below. If the word     &#8220;The&#8221; appears at the start of a title, ignore it and search for     the second word in the title:</p>
</div>
]]></content:encoded>
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		</item>
		<item>
		<title>THEY GONNA FIND YOU!</title>
		<link>http://coreytess.com/they-gonna-find-you/</link>
		<comments>http://coreytess.com/they-gonna-find-you/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 08:23:05 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Editorial and Opinion]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Film (Movies)]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>

		<guid isPermaLink="false">http://coreytess.com/?p=7659</guid>
		<description><![CDATA[This is why I adore the internet. Here is a guy without a lot of options, in the projects, his sister is almost raped and when he is interviewed by the local media, he is so lively and quotable and captivating that the video makes the viral rounds, before the day is out some kids make a auto-tune version of his interview and the whole thing explodes bigger than the Old Spice Ads -]]></description>
			<content:encoded><![CDATA[<p><a href="http://coreytess.com/wp-content/uploads/2010/08/antoine_dodson_animation.jpg"><img class="alignleft size-full wp-image-7786" title="antoine_dodson_animation" src="http://coreytess.com/wp-content/uploads/2010/08/antoine_dodson_animation.jpg" alt="" width="622" height="720" /></a>This is why I adore the internet. Here is a guy without a lot of options, in the projects, his sister is almost raped and when he is interviewed by the local media, he is so lively and quotable and captivating that the video makes the viral rounds, before the day is out some kids make a auto-tune version of his interview and the whole thing explodes bigger than the Old Spice Ads &#8211; next thing you know Antoine is getting a house, donations, people are clammering for a ringtone version of the song and buying t-shirts that quote him, he is all over twitter, facebook and youtube and all in a matter of weeks.</p>
<p>There is no perfect formula for events like these, but when they happen.. it&#8217;s like binary magic!</p>
<p><a href="http://www.youtube.com/watch?v=hMtZfW2z9dw" target="_blank">http://www.youtube.com/watch?v=hMtZfW2z9dw</a> (the song)</p>
<p>or download it on itunes! <a href="http://itunes.apple.com/us/album/bed-intruder-song/id386478006" target="_blank">http://itunes.apple.com/us/album/bed-intruder-song/id386478006</a></p>
<p>How about a t-shirt: <a href="http://www.zazzle.com/hide_yo_kids_dark_husband_tshirt-235886155965211391" target="_blank">http://www.zazzle.com/hide_yo_kids_dark_husband_tshirt-235886155965211391</a></p>
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		</item>
		<item>
		<title>Comic Con or BUST!</title>
		<link>http://coreytess.com/comic-con-or-bust/</link>
		<comments>http://coreytess.com/comic-con-or-bust/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 20:46:04 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Film (Movies)]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Screenplay (Writing)]]></category>
		<category><![CDATA[Travel & Fun]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>

		<guid isPermaLink="false">http://coreytess.com/?p=1239</guid>
		<description><![CDATA[So here I go, off to Comic Con...  and I am a Comic Con Virgin... but I will be going with two Geekalicious Ladies who live for Geekdom..  and hopefully we won't be trampled by a slew of Iron Men in the process...  I am both excited and freaked out. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://coreytess.com/wp-content/uploads/2010/07/david-boreanaz-2008-comic-con-bones-panel-hq-02-1500.jpg"><img src="http://coreytess.com/wp-content/uploads/2010/07/david-boreanaz-2008-comic-con-bones-panel-hq-02-1500-300x300.jpg" alt="" title="david-boreanaz-2008-comic-con-bones-panel-hq-02-1500" width="300" height="300" class="alignleft size-medium wp-image-7790" /></a>So here I go, off to Comic Con&#8230;  and I am a Comic Con Virgin&#8230; but I will be going with two Geekalicious Ladies who live for Geekdom..  and hopefully we won&#8217;t be trampled by a slew of Iron Men in the process&#8230;  I am both excited and freaked out. <span id="more-1239"></span> I have been to CES many times and been among geeks in regular clothing, but Comic Con is where I will for once be one of the most conservatively dressed people in any given room. This is going to be good!</p>
<p>FYI: Video is some dude I don&#8217;t know who put together some highlights from last year.</p>
]]></content:encoded>
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		<title>Advertising by Design</title>
		<link>http://coreytess.com/advertising-by-design/</link>
		<comments>http://coreytess.com/advertising-by-design/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 05:43:31 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Art & Poetry]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Marketing & Design]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>

		<guid isPermaLink="false">http://coreytess.com/?p=939</guid>
		<description><![CDATA[I went on a hunt for inspiring advertising &#038; design ideas - I found them! Take a look at these creative marketing solutions for some well known brands and others that might be new to you. ]]></description>
			<content:encoded><![CDATA[<h1>Clever, Funny, Cute or Delightful&#8230;.</h1>
<p>Much of the advertising we see on a daily basis does nothing to enrich our lives and provides us with little more than a temporary distraction 80% of the time. Marketers rely heavily on your need to purchase a product or service and simply work to point you in the direction of their offering, but every now and then, you get a glimpse of something more&#8230;  and that is what I went on the hunt for today&#8230; here are some of the delightful ideas I found that illustrate how Marketing can cross over into creativity and entertainment&#8230;</p>
<p><strong>HOVER OVER  IMAGES FOR MY COMMENTS, CLICK IMAGES FOR A LARGER PREVIEW OR TO DO A SLIDE SHOW:</strong></p>
<p><span class="shashin_error">Shashin Error: unable to retrieve photo thumbnails.</span></p>
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		<title>TED, I love you!</title>
		<link>http://coreytess.com/ted-i-love-you/</link>
		<comments>http://coreytess.com/ted-i-love-you/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 03:13:02 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Education & Learning]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>
		<category><![CDATA[amazing]]></category>
		<category><![CDATA[ingenius]]></category>
		<category><![CDATA[learn]]></category>
		<category><![CDATA[people]]></category>
		<category><![CDATA[phenom]]></category>
		<category><![CDATA[TED]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://coreytess.com/?p=928</guid>
		<description><![CDATA[TED talks are free education, fascination and more...]]></description>
			<content:encoded><![CDATA[<p>Some of my favorite TED TALK videos for your enjoyment!</p>
<p><code><!--copy and paste--><object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/KeithBarry_2004-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/KeithBarry-2004.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=310&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=keith_barry_does_brain_magic;year=2004;theme=spectacular_performance;theme=how_the_mind_works;event=TED2004;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/KeithBarry_2004-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/KeithBarry-2004.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=310&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=keith_barry_does_brain_magic;year=2004;theme=spectacular_performance;theme=how_the_mind_works;event=TED2004;"></embed></object></code><br />
<hr />
<code><!--copy and paste--><object width="334" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/SirenaHuang_2006-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/SirenaHuang-2006.embed_thumbnail.jpg&#038;vw=320&#038;vh=240&#038;ap=0&#038;ti=45&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=sirena_huang_dazzles_on_violin;year=2006;theme=art_unusual;theme=live_music;theme=spectacular_performance;theme=ted_under_30;theme=the_creative_spark;event=TED2006;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="334" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/SirenaHuang_2006-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/SirenaHuang-2006.embed_thumbnail.jpg&#038;vw=320&#038;vh=240&#038;ap=0&#038;ti=45&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=sirena_huang_dazzles_on_violin;year=2006;theme=art_unusual;theme=live_music;theme=spectacular_performance;theme=ted_under_30;theme=the_creative_spark;event=TED2006;"></embed></object></code><br />
<hr /><code><!--copy and paste--><object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/BlaiseAguerayArcas_2007-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/BlaiseAguerayArcas-2007.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=129&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=blaise_aguera_y_arcas_demos_photosynth;year=2007;theme=a_taste_of_ted2010;theme=presentation_innovation;theme=art_unusual;theme=what_s_next_in_tech;theme=top_10_tedtalks;event=TED2007;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/BlaiseAguerayArcas_2007-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/BlaiseAguerayArcas-2007.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=129&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=blaise_aguera_y_arcas_demos_photosynth;year=2007;theme=a_taste_of_ted2010;theme=presentation_innovation;theme=art_unusual;theme=what_s_next_in_tech;theme=top_10_tedtalks;event=TED2007;"></embed></object></code><br />
<hr /><code><!--copy and paste--><object width="446" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/DavidBolinsky_2007-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/DavidBolinsky-2007.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=147&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=david_bolinsky_animates_a_cell;year=2007;theme=inspired_by_nature;theme=presentation_innovation;theme=medicine_without_borders;theme=master_storytellers;theme=design_like_you_give_a_damn;event=TED2007;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="446" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/DavidBolinsky_2007-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/DavidBolinsky-2007.embed_thumbnail.jpg&#038;vw=432&#038;vh=240&#038;ap=0&#038;ti=147&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=david_bolinsky_animates_a_cell;year=2007;theme=inspired_by_nature;theme=presentation_innovation;theme=medicine_without_borders;theme=master_storytellers;theme=design_like_you_give_a_damn;event=TED2007;"></embed></object></code><br />
<hr /><code><!--copy and paste--><object width="334" height="326"><param name="movie" value="http://video.ted.com/assets/player/swf/EmbedPlayer.swf"></param><param name="allowFullScreen" value="true" /><param name="wmode" value="transparent"></param><param name="bgColor" value="#ffffff"></param><param name="flashvars" value="vu=http://video.ted.com/talks/dynamic/DavidPogue_2006-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/DavidPogue-2006.embed_thumbnail.jpg&#038;vw=320&#038;vh=240&#038;ap=0&#038;ti=7&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=david_pogue_says_simplicity_sells;year=2006;theme=spectacular_performance;theme=what_s_next_in_tech;theme=presentation_innovation;theme=tales_of_invention;event=TED2006;&#038;preAdTag=tconf.ted/embed;tile=1;sz=512x288;" /><embed src="http://video.ted.com/assets/player/swf/EmbedPlayer.swf" pluginspace="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" wmode="transparent" bgColor="#ffffff" width="334" height="326" allowFullScreen="true" flashvars="vu=http://video.ted.com/talks/dynamic/DavidPogue_2006-medium.flv&#038;su=http://images.ted.com/images/ted/tedindex/embed-posters/DavidPogue-2006.embed_thumbnail.jpg&#038;vw=320&#038;vh=240&#038;ap=0&#038;ti=7&#038;introDuration=16500&#038;adDuration=4000&#038;postAdDuration=2000&#038;adKeys=talk=david_pogue_says_simplicity_sells;year=2006;theme=spectacular_performance;theme=what_s_next_in_tech;theme=presentation_innovation;theme=tales_of_invention;event=TED2006;"></embed></object></code></p>
]]></content:encoded>
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		<item>
		<title>Social Media Snobs</title>
		<link>http://coreytess.com/social-media-snobs/</link>
		<comments>http://coreytess.com/social-media-snobs/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 09:15:52 +0000</pubDate>
		<dc:creator>Corey Tess</dc:creator>
				<category><![CDATA[Editorial and Opinion]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Marketing & Design]]></category>
		<category><![CDATA[Web, HTML, Tech]]></category>
		<category><![CDATA[breaking news]]></category>
		<category><![CDATA[corey tess trujillo]]></category>
		<category><![CDATA[coreytess]]></category>
		<category><![CDATA[creative director]]></category>
		<category><![CDATA[dating]]></category>
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		<category><![CDATA[google]]></category>
		<category><![CDATA[graphic design]]></category>
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		<category><![CDATA[love]]></category>
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		<category><![CDATA[screenwriting]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://coreytess.com/social-media-snobs/</guid>
		<description><![CDATA[As I explore the possibilities of the new media I am amazed by its potential. I&#8217;ve tweeted over 10,000 tweets in the past year and have over 5,000 twitter followers .. which has been a blast. Twitter is like Breaking News on crack. If you are on twitter, or checking twitter the moment something important [...]]]></description>
			<content:encoded><![CDATA[<p>As I explore the possibilities of the new media I am amazed by its potential.<a href="http://www.twitter.com/cinemascribe" target="_blank"> I&#8217;ve tweeted over 10,000 tweets</a> in the past year and  have over 5,000 twitter followers .. which has been a blast. Twitter is like Breaking News on crack. If you are on twitter, or checking twitter the moment something important happens in the world, you are instantly aware &#8211; no need to wait till the evening news, or till you get a coffee break and check cnn.com. That is, if you are following the right people, in many parts of the world, who are well connected and like to RT (Re-Tweet) useful news and information&#8230;   but in the midst of using the tool to my purpose (connection, news, film groups, events) I happen to have lost many of my real life friends and co-workers (not LOST as in we never speak.. LOST as in they choose NOT to follow me on twitter because I &#8220;tweet too much&#8221;.) Go Figure! LOL</p>
<p>Most of them seem to hold the belief that the media was mainly meant to convey the kind of daily prattle you might text to a small group of buddies now and then. &#8220;Going to be at Townie Bar tonight, who wants to come by and meet me?&#8221; , &#8220;Hoodies are on sale at the Old Navy on Main Street..&#8221; &#8211; that sort of thing. To be honest, I am rather exclusive when it comes to letting people know where I am and inviting people to join me out or keep tabs on me and though I play with the GPS apps on my iphone alot, I am pretty sure that I don&#8217;t want to be the story that will be on the news soon about the chick who tweeted all her where abouts and was stalked and killed by a follower&#8230; That having been said, I do play <a href="http://foursquare.com/" target="_blank">Foursquare, a game where you check in everywhere you go </a>and earn badges or become the Mayor of said places..   but I always check in after I have already left the location, as a stalker prevention method.  So back to these Twitter Snobs.. I wonder&#8230; Are there sets of people using twitter completely differently.. and is there a right way and a wrong way, as they propose?  I, of course, like everyone else am annoyed by the spammers who DM you about getting more followers or buying some herbal drink from Trump Enterprises.. LOL.. but I doubt those tweeple are real people anyway&#8230;</p>
<p>A friend recently commented that my making a <a href="http://www.facebook.com/pages/Corey-Tess-Trujillo/165312273203?v=app_4949752878" target="_blank">facebook fan page</a> for myself made him feel like facebook was turning into MySpace.. of course this friend is a kid just out of college and we all know that they remember the days when facebook was simply a &#8220;we went or are going to the same school&#8221; dating service&#8230; (come on, you know its true). <a href="http://en.wikipedia.org/wiki/Mark_Zuckerberg" target="_blank">The founder has been very smart</a> in realizing the tool allows for business connections to be made in a non-invasive manner and the powerful matrix allows content to rise quickly from obscurity to super fame in under a day through &#8220;sharing&#8221;.Think about Susan Boyles..  right now some sort of Metal Rooster is trending on popular videos..  it really is a marketing tool, whether you like it or not..  anytime over a billion consumers GIVE someone their data willingly, the founder would be a fool not to use that information to his best advantage. So sorry facebook snobs, but the media is too big NOT to be a marketing machine at this point.. it just wouldn&#8217;t make sense..</p>
<p>On the side of keeping in exclusive, I created my fan page because my friends page is shared mainly with people I have met in person and at 197 of those, I am still rather careful. I know there are others who have thousands of &#8220;friends&#8221; on their facebooks and you know that they simply add anyone and everyone&#8230; but you won&#8217;t find me snobbing on them.. they are using it to their purpose and not mine.</p>
<p>As for MySpace.. I think it&#8217;s main failing was in the lack of ease of use. Alot of people criticized it for a lot of other reasons, but it simply was not easy to use, add to and it was hardly mashable, even now, if you have a wordpress or other blog system, you are hard pressed to get your myspace to integrate.. where as twitter and facebook to a degree are mashable in a hundred ways with ease..</p>
<p>I am rambling here&#8230; but let me know what you think. How do you use &#8220;Social Media&#8221; and what are your pet peeves about how others use it?</p>
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		<slash:comments>6</slash:comments>
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